If you have bought a copy of Campo Bello and want a new challenge, there is a card expansion available here. The expansion is a 51-card deck with a rule sheet that adds more strategy and options to the game. Try it and let us know what you think!
We have an Errata page to track any errors in the game or packaging. You'll see that there is one listed already. There is at least one more! Help us by commenting on this post or filling in a Contact Us entry. You'll have our eternal gratitude and if you're the first to find a particular bug we'll send you a small token of our appreciation.
Friends, after much waiting and work, Campo Bello is now on the shelves of your local Cracker Barrel store. Please share this information with everyone you know... If I could ask a great favor, if you have a store near you, please stop by and check it out for yourself. Please take a photo of the game on display - share it with us and tag the location. And if you're into board games, please give it a try... it's great fun for ages 8 to 88!
Campo Bello is on its way from the factory to Cracker Barrel Old Country Stores, a large retail chain in the USA. Stay tuned to the website and we'll let you know when it's in stock!
We'll use this post to track the bugs in the first printing of the game... to be fixed the next time. If you find something amiss, please use the contact form to let us know. Thanks!
- Pieces. The red pieces and the yellow pieces are reversed compared to what's displayed on the box and instructions.
- Rules sheet - p. 2. The green pieces are referred to as octagons. They are hexagons.
In the winter of 2014, my two sons were going to a Boy Scout weekend to work on several Merit Badges. One was on game design. I helped them work on some of the prerequisites, and was intrigued by the process. I had played games my whole life; but had never thought about how they were constructed (the phrase "game mechanics" was completely new to me). During the 45-minute drive to the location of the Boy Scout weekend, my mind began to drift and I started thinking about shapes, and moves, and jumps.